

- STARBOUND SAVE EDITOR GAME LOCATION HOW TO
- STARBOUND SAVE EDITOR GAME LOCATION MOD
- STARBOUND SAVE EDITOR GAME LOCATION MODS
- STARBOUND SAVE EDITOR GAME LOCATION CODE
You can find errors in there telling you which line in your code caused the crash. Troubleshooting My game keeps crashing! You can start by checking the. Graphics Editing What image editor should I use? Please see this There's a guide detailing the game's specific art styling. We have a list of and a few tips for using them with JSON and Lua.

Text Editing What text editor should I use? This is a complex question, but the simple answer is, 'Just about anything except Windows Notepad.' Another area that allows modding requests is the subreddit.
STARBOUND SAVE EDITOR GAME LOCATION MOD
Where is feature X? Now that the game is officially released, if there is a feature that is in your opinion missing from the game, you are free to submit mod requests.

STARBOUND SAVE EDITOR GAME LOCATION MODS
You can also download some sample mods (make sure they are up to date, as the mod specifications changed a few times in the beta) to learn from. Before you try to make anything complex, you should start with copying something simple. They are a rich source of examples you can follow. If you have any problems, comb through the included assets. Information on the is documented in.md files in the Starbound/doc/lua folder. For more specific needs, the official forums have.
STARBOUND SAVE EDITOR GAME LOCATION HOW TO
was created especially for those completely new to the modding scene.Ĭovers everything from how to unpack your Starbound assets to making a basic decorative custom object, how to make a recipe for that object, how to learn that recipe and finally how to pack and distribute it when you are done. is a step-by-step guide on this very wiki. Multiple ressources are available to get you started, pick your media of preference. The best way for you to learn how to mod is go to the official forums, do a bunch of reading, look at some existing mods, and of course do extensive browsing of the asset files until you form some understanding of them. Yeah man, but how do I mod Starbound?! The developers are very responsive to requests from the community and have already implemented some things by request since the beginning of beta. Graphics: File extension is '.png' for graphics. Sound files: File extensions are either '.wav' or '.ogg'. Lua files always end with the extension '.lua.' The Lua API is documented in some Lua files in the 'Starbound/doc/lua' game's folder, and is also and although it may sometimes be a little outdated, should help. Lua scripting has a lot of potential, but currently suffers from severe scoping limitations. Any files with extensions that do not match the ones listed below are probably JSON config files.: Monsters, NPCs, and certain objects use Lua scripts to control their behavior. The official modding forums are the best source of up-to-date information on specifics.: There are hundreds of configuration files in various directories inside /assets/, with dozens of different extensions, .gun, etc. You can add new assets, although getting those assets into the game may be tricky depending on what you're trying to add. Editing an existing asset will change the base behavior of the game. How do I mod Starbound? The moddable assets are located in the, which is located in your Starbound directory under /Starbound/assets. Mods modname.pak A more in-depth installation guide is available. packed (.pak): those are 'packed' in a format that Starbound can read, and is generally prefered for faster loading. unpacked: those are the raw files, directories, etc. Starbound cannot handle them, and you'll have to unzip them first. Mods can be found in three forms.Ĭompressed (.): those are generally unpacked compressed mods. They do not need to be moved to the Starbound mods folder, the game will load them automatically. Once downloaded, you will want to place the files within Starbound's mod directory: Starbound mods If purchased from Steam, the location of the main Starbound directory folder typically looks like this: Steam steamapps common Starbound Workshop mods are automatically downloaded in Steam steamapps workshop content 211820. Installing Mods Chucklefish Games provides two official sources for mods, the and the. Many aspects of Starbound are available for modifying or expanding, from items and monsters, to villagers, towns, and even whole planets.
